AstroVEK
AstroVEK is a fast-paced 2D platformer focused on speedrunning.
The game goes through the Crimson Spire, where each section introduces its own unique gimmick or theme. Compete with others and improve your personal records using the ranking system and built-in leaderboard.
AstroVEK shifts between red and blue themes throughout the game, combined with space-inspired visuals. The overall artstyle is loosely inspired by the Nintendo console "Virtual Boy".
The game is still in active development, and I really appreciate all feedback, so don’t hesitate to share your thoughts. Have fun!
| Updated | 16 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | Astorax |
| Genre | Platformer, Action |
| Made with | Aseprite, GDevelop |
| Tags | 2D, Arcade, Fast-Paced, Pixel Art, Retro, Singleplayer, Space, Speedrun |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick, Touchscreen, Smartphone, Playstation controller |
| Content | No generative AI was used |
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AstroVEK ver(0,5) 131 MB





Comments
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very polished! and the mechanics are great
Thanks! Glad you enjoyed it.
Amazing Game! The music slaps and the ghost enemy really intensifies the game! I had a lot of fun playing this on stream :)
A couple requests:
1) Can we visually show how many jumps we have left sort of like Celeste when she runs out of jumps her hair changes colors.
2) Can we see the name of the level we are on in the pause menu?
Thank you! I just made the Main character turn grey when he runs out of jumps. The game now also shows which level you are currently in.